
Rogue Waves-13

An endless expanse of blue, calling to those with spirit. Adventure waits for those with the will and courage to chase it.
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We, the Stellarium Royal Navy, will bring the victorious path ahead on this conquest in our Admiral's name.
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But, to do so, we need YOUR help.
We need YOU! We need a STELLARIST!
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"Welcome aboard, Stellarist, to the Stellarium Royal Navy!" Admiral Stella has ordered the Royal fleet on a mission to across the sea. Our main objective is simple: exterminate the savage and hostile enemies in the uncharted seas beyond the Stellarium Empire.

Admiral Stella has identified our targets to exterminate. Mind that all of our enemies have different dangerous abilities.

But worry not. We are not alone in this adventure. Admiral Stella always watches us whenever we are in a dangerous position. After a target is exterminated, a crate of powerful ability can be taken to upgrade our dear ship. All the crates we find along the way would help us in this adventure.

Explore the sea further, may you encounter more of these savages. Be careful, Stellarist. May you always carry the pride of Stellarium Empire wherever you go.
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Good luck.
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‘Rogue Waves’ is a 2D top-down endless bullet hell game where every pirate, monster, and the sea itself tries to end your voyage. Fight off dastardly pirates and vicious sea monsters, dodge the bullets and shipwreck along the way, and collect power ups to upgrade your ship to better fend off the enemies. Sail for as long as possible and make our Navy proud!
CONTROLS:
Left (⇦) Arrow to move Left
Right (⇨) Arrow to move Right
Up (⇧) Arrow to move Up
Down (⇩) Arrow to move Down

Our Dearest Party Members:
151 - Muhammad Isnan Basya Ramdhani (Herrscher Erlkonig Alles Kaiser)
012 - Aluna Viviane Gunawan (Visual Artist, Game Producer)
331 - Luis Matthew Sembiring (Programmer)
184 - R. Damar Prawiro Kusumo Sudrajat (Programmer)
254 - M. Roofiif Suryameyza (Programmer)
103 - Julio Bima Desatrio (Writer)
142 - Muhammad Faiz Ali Pasha (Writer)
082 - Fuja (Game Designer)
158 - Muhammad Rayyis Murad (Game Designer)
067 - Fadhil Hafiz (Visual Artist)
201 - Ryuchi Naiya Kamil Rosadi (Visual Artist)
211 - Syahira Firsty Fathia (Visual Artist)
221 - Wimana Agastya (Audio Artist)
| Updated | 1 day ago |
| Published | 9 days ago |
| Status | In development |
| Platforms | HTML5, Windows, macOS |
| Author | Project Vivii |
| Genre | Action |
| Made with | Godot |
| Tags | Bullet Hell, Casual |



Comments
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Really fun game, it's really like something you would find in an arcade. I keep shooting the Siren on instinct even though I knew it would curse me xd. The torpedo shark got me out of nowhere. Overall this is a really good, quite polished game!
My suggestion is to repeat the background music so it doesn't go silent after it's done (Unless that's intentional?)
Sincerely many thanks for reviewing our game! For the BGM, i think it had something to do ith the itch.io HTML, because if you downloaded the windows version, it repeats just fine. But hey, thank you for the comment!